The coolest part is a lot of guns could be considered “meta” for different engagements, so they are all almost worth trying and using. I love the variety of weapons! As a gun enthusiast all the weapon and attachments are like a big wet dream. Combining the bad graphics from pub and the tactical, close quarters shooting of siege. Add more color to maps, fix the problems, add more game modes, and you got a hit!!! THE GOOD - So the good: this game is f****** awesome! It’s like a hybrid between Pub G and Rainbow Six Siege. i would love to see the DEVS continue to shine this up, and make it into a cult classic like a CS:GO (it’s really got the potential). There’s a few other maps that could be considered broken this way, but I’m sure they will never get changed. Players literally get spawn trapped forced to walk into enemy fire to get around. On ministry, if you hold down A and B objectives, you basically dominate the game. The maps in general are pretty bland, and some of them have design flaws players utilize. This also happens solo/ basically anytime you play those two maps. I’ve played with a big group, and four of us crashed out of those maps at one time before. There are guns that fire and don’t make a sound (and no, no suppressor is equipped) - Bullets that don’t do anything (I’ve been on co-op and dumped 10+ bullets into an AI at point blank range with a gun that’s a 2-3 shot kill even at a distance) - Glitch with the visual where the screen will flicker black, or a variety of ambient colors (and no, this isn’t my setup, it’s the only game I play that does this) - The maps Tell and Precint are basically 95% of the time gonna crash your game. To start off: the game suffers from constant crashes and instances of visual or audio glitches. To start off: the game suffers from constant crashes and instances of So, the reason for this review being so bad is the state of the game. So, the reason for this review being so bad is the state of the game.
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